About

thomas-gervraudHello! My name is Thomas.

I finished my studies in late 2018 and I’m now and indie game developer.

I’m sharing my journey and my projects on this website.

What can you expect?

I made a first game for learning purposes (which you can find here) and I’m now working on my first commercial game. It’s called Space Gladiators – Escaping Tartarus and you can find it on Steam.

I am sharing everything I learn in my private emails. I also sometimes publish articles directly on this website.

What tools am I using?

I am using Game Maker Studio 2 for the game itself and Krita for creating the graphic assets. I also use TexturePacker to create spritesheets.

What’s my background?

I studied computer science at university and I worked as a web developer for a few years. I have zero experience with music production, sound design, animation or drawing.

I have made a few simple games in the past (clones of pong, snake etc in pure JavaScript amongst others) but I have never finished a “real” game before.

Want to launch your own game?

Get an email every monday to help you make, launch and sell your own indie game.

I’m on a journey to earn a living out of my games.

Get a behind-the-scenes look into my exact numbers, plans and actions to make that dream a reality.

  • How much MONEY can you expect to make?
  • How can you GET STARTED making your own game?
  • What CHALLENGES will you face?

Find out by entering your email below.